Brand Build and Stats

Master+ builds and stats per level, patch 26.20. What Master, Grandmaster and Challenger players build on Brand this patch, Brand's stats at every level, and a calculator to try any build before you play it.

The build tables come from ranked Solo/Duo games of Master+ players on the current patch. The calculator opens with Brand: load the most built items into it with one click, then change any item, the level or the rune shards.

Updated October 2026 · By LOLValue Team

Most Built Brand Items, Runes and Spells

We are still collecting Brand games for patch 26.20. The build tables appear once 20 games of Brand in one position have been read; until then, the stats below and the calculator work as usual.

These are counts, not advice: a choice that many players make is a safe starting point, and the win rate shows how those games ended. Items and runes that only fit some matchups show lower pick rates, so read them with the game in front of you.

Brand Base Stats and Growth

Brand starts with 570 health, 57 attack damage, 24 armor and 30 magic resist, and reaches 2,355 health and 108 attack damage at level 18 without items. Brand's level 18 health ranks 109 of 173 champions, attack damage 107 and armor 154. Attack range is 550 (rank 9) and move speed 340 (rank 37).

Brand base stats and growth on patch 26.20
StatLevel 1Level 18Per levelRank at level 18
Health5702,355105109 of 173
Mana46982621
Attack damage571083107 of 173
Armor24954.2154 of 173
Magic resist30521.397 of 173
Attack speed0.6810.8932%
Health regen per 5 s5.514.90.55
Attack range55055009 of 173
Move speed340340037 of 173

Brand Stats at Every Level (1 to 18)

Stats do not grow in a straight line: each level adds a little more than the one before, following Riot's formula base + growth × (level - 1) × (0.7025 + 0.0175 × (level - 1)). The table gives Brand's stats at each level before items, runes and the kit.

Brand stats at each level, without items
LevelHealthManaAttack damageArmorMagic resistAttack speedHealth regen per 5 s
15704695724300.6815.5
26464845927310.6905.9
37255006130320.6996.3
48085176434330.7096.7
58945346637340.7207.2
69855526941350.7307.7
71,0795717244360.7428.2
81,1765907448380.7538.7
91,2786117752390.7659.2
101,3836328057400.7789.8
111,4916538361410.79110.3
121,6046768765430.80410.9
131,7206999070440.81811.5
141,8397239375460.83212.1
151,9637489780470.84712.8
162,09077310085490.86213.5
172,22179910490500.87714.1
182,35582610895520.89314.9

Brand Attack Speed and Effective Health

Brand attacks 0.681 times per second at level 1 and 0.893 at level 18 without items, gaining 2% bonus attack speed per level. Bonus attack speed is multiplied by Brand's attack speed ratio of 0.625, so Brand needs about 338% bonus attack speed from items and runes at level 18 to reach the cap of 3.003 attacks per second.

With 2,355 health and 95 armor at level 18, Brand takes 4,602 physical damage before dying (effective health), and 3,582 magic damage with 52 magic resist. Every item that adds health, armor or magic resist raises these numbers in the calculator above.

How to Use the Brand Build Calculator

  1. Click "Load this build into the calculator" under a position's tables to start from the most built items, or fill the six slots yourself.
  2. Move the level slider to see Brand at any level from 1 to 18.
  3. Choose one rune shard per row; adaptive force turns into attack damage or ability power from your items.
  4. Switch to Build B to compare two builds; the sheet shows both and the difference.
  5. Copy the link to share the build: it opens on this page with the same items, level and shards.

The calculator adds the stats items and shards give. Item passives, stacks and Brand's own abilities are not counted, so in-game numbers can be higher. The LoL item builder guide explains armor, penetration, ability haste and gold efficiency.

Where the Brand Build Data Comes From

Every minute we read the ranked Solo/Duo match history of a random Master, Grandmaster or Challenger player through the Riot Games API, taking turns between the 15 servers, and keep what each of the ten players ended the game with: final items, boots, runes, summoner spells, position and the result. Remakes and early surrenders are left out.

  • Finished items are counted once per game; the three-item core is the first three finished items in the player's inventory.
  • Pick rate is the share of Brand's games in that position with the choice; win rate is the share of those games won.
  • Games are grouped by patch: a new patch starts a new count, and older patches are dropped after four weeks.
  • Lobbies are those of Master+ players, so most of the other nine players are high Diamond or above.

Frequently Asked Questions

What is the most built Brand build?

Build data for Brand on patch 26.20 is still being collected. Until the build tables appear, the calculator on this page shows Brand's stats with any items you pick.

What are Brand's base stats?

At level 1 Brand has 570 health, 57 attack damage, 24 armor, 30 magic resist, 0.681 attack speed, 550 attack range and 340 move speed.

How much health does Brand have at level 18?

2,355 health at level 18 without items, 105 more per level on average, rank 109 of 173 champions.

How much attack speed does Brand need to reach the cap?

About 338% bonus attack speed at level 18. Brand's attack speed ratio is 0.625 and the cap is 3.003 attacks per second.

Is this Brand build updated for the current patch?

Yes. The build tables count games of the current patch only, and the stats come from the game data of patch 26.20.

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LOLValue isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc. Builds come from a sample of ranked Solo/Duo games read through the Riot Games API; champion stats come from the game's data files and item data from Riot's Data Dragon.