Locke Build and Stats
Master+ builds and stats per level, patch 26.20. What Master, Grandmaster and Challenger players build on Locke this patch, Locke's stats at every level, and a calculator to try any build before you play it.
The build tables come from ranked Solo/Duo games of Master+ players on the current patch. The calculator opens with Locke: load the most built items into it with one click, then change any item, the level or the rune shards.
Updated October 2026 · By LOLValue Team
Most Built Locke Items, Runes and Spells
Locke Mid build
41 ranked Solo/Duo games of Locke as Mid in Master+ lobbies on patch 26.20, with a 58.5% win rate.
| Items | Pick rate | Win rate | Games |
|---|---|---|---|
| Rabadon's Deathcap + Lich Bane + Stormsurge | 7% | 100.0% | 3 |
| Lich Bane + Zhonya's Hourglass + Shadowflame | 7% | 66.7% | 3 |
| Lich Bane + Banshee's Veil + Shadowflame | 5% | 50.0% | 2 |
| Item | Pick rate | Win rate | Games |
|---|---|---|---|
| Lich Bane | 98% | 60.0% | 40 |
| Shadowflame | 46% | 57.9% | 19 |
| Stormsurge | 32% | 53.8% | 13 |
| Rabadon's Deathcap | 24% | 70.0% | 10 |
| Zhonya's Hourglass | 15% | 66.7% | 6 |
| Bloodletter's Curse | 15% | 33.3% | 6 |
| Void Staff | 10% | 75.0% | 4 |
| Banshee's Veil | 7% | 66.7% | 3 |
| Item | Pick rate | Win rate | Games |
|---|---|---|---|
| Spellslinger's Shoes | 83% | 61.8% | 34 |
| Swiftmarch | 5% | 50.0% | 2 |
| Chainlaced Crushers | 5% | 50.0% | 2 |
| Keystone | Pick rate | Win rate | Games |
|---|---|---|---|
| Electrocute | 80% | 63.6% | 33 |
| Conqueror | 17% | 42.9% | 7 |
| Stormraider's Surge | 2% | 0.0% | 1 |
| Runes | Pick rate | Win rate | Games |
|---|---|---|---|
| Electrocute · Sudden Impact · Sixth Sense · Ultimate Hunter · Bone Plating · Revitalize · Shards: Adaptive Force, Adaptive Force, Health | 29% | 75.0% | 12 |
| Spells | Pick rate | Win rate | Games |
|---|---|---|---|
| Flash + Ignite | 80% | 60.6% | 33 |
| Flash + Teleport | 17% | 42.9% | 7 |
These are counts, not advice: a choice that many players make is a safe starting point, and the win rate shows how those games ended. Items and runes that only fit some matchups show lower pick rates, so read them with the game in front of you.
Locke Base Stats and Growth
Locke starts with 620 health, 58 attack damage, 32 armor and 32 magic resist, and reaches 2,473 health and 109 attack damage at level 18 without items. Locke's level 18 health ranks 46 of 173 champions, attack damage 103 and armor 109. Attack range is 125 (rank 129) and move speed 340 (rank 37).
| Stat | Level 1 | Level 18 | Per level | Rank at level 18 |
|---|---|---|---|---|
| Health | 620 | 2,473 | 109 | 46 of 173 |
| Mana | 280 | 1,470 | 70 | |
| Attack damage | 58 | 109 | 3 | 103 of 173 |
| Armor | 32 | 103 | 4.2 | 109 of 173 |
| Magic resist | 32 | 67 | 2.05 | 5 of 173 |
| Attack speed | 0.688 | 1.039 | 3.3% | |
| Health regen per 5 s | 9.0 | 24.3 | 0.9 | |
| Attack range | 125 | 125 | 0 | 129 of 173 |
| Move speed | 340 | 340 | 0 | 37 of 173 |
Locke Stats at Every Level (1 to 18)
Stats do not grow in a straight line: each level adds a little more than the one before, following Riot's formula base + growth × (level - 1) × (0.7025 + 0.0175 × (level - 1)). The table gives Locke's stats at each level before items, runes and the kit.
| Level | Health | Mana | Attack damage | Armor | Magic resist | Attack speed | Health regen per 5 s |
|---|---|---|---|---|---|---|---|
| 1 | 620 | 280 | 58 | 32 | 32 | 0.688 | 9.0 |
| 2 | 698 | 330 | 60 | 35 | 33 | 0.703 | 9.6 |
| 3 | 781 | 383 | 62 | 38 | 35 | 0.718 | 10.3 |
| 4 | 867 | 439 | 65 | 42 | 37 | 0.735 | 11.0 |
| 5 | 957 | 496 | 67 | 45 | 38 | 0.752 | 11.8 |
| 6 | 1,051 | 557 | 70 | 49 | 40 | 0.769 | 12.6 |
| 7 | 1,148 | 619 | 73 | 52 | 42 | 0.788 | 13.4 |
| 8 | 1,249 | 684 | 75 | 56 | 44 | 0.807 | 14.2 |
| 9 | 1,355 | 752 | 78 | 60 | 46 | 0.827 | 15.1 |
| 10 | 1,464 | 822 | 81 | 65 | 48 | 0.848 | 16.0 |
| 11 | 1,576 | 894 | 84 | 69 | 50 | 0.869 | 16.9 |
| 12 | 1,693 | 969 | 88 | 73 | 52 | 0.891 | 17.9 |
| 13 | 1,814 | 1,047 | 91 | 78 | 54 | 0.914 | 18.9 |
| 14 | 1,938 | 1,126 | 94 | 83 | 57 | 0.937 | 19.9 |
| 15 | 2,066 | 1,209 | 98 | 88 | 59 | 0.962 | 20.9 |
| 16 | 2,198 | 1,293 | 101 | 93 | 62 | 0.987 | 22.0 |
| 17 | 2,333 | 1,380 | 105 | 98 | 64 | 1.012 | 23.1 |
| 18 | 2,473 | 1,470 | 109 | 103 | 67 | 1.039 | 24.3 |
Locke Attack Speed and Effective Health
Locke attacks 0.688 times per second at level 1 and 1.039 at level 18 without items, gaining 3.3% bonus attack speed per level. Bonus attack speed is multiplied by Locke's attack speed ratio of 0.625, so Locke needs about 314% bonus attack speed from items and runes at level 18 to reach the cap of 3.003 attacks per second.
With 2,473 health and 103 armor at level 18, Locke takes 5,030 physical damage before dying (effective health), and 4,126 magic damage with 67 magic resist. Every item that adds health, armor or magic resist raises these numbers in the calculator above.
How to Use the Locke Build Calculator
- Click "Load this build into the calculator" under a position's tables to start from the most built items, or fill the six slots yourself.
- Move the level slider to see Locke at any level from 1 to 18.
- Choose one rune shard per row; adaptive force turns into attack damage or ability power from your items.
- Switch to Build B to compare two builds; the sheet shows both and the difference.
- Copy the link to share the build: it opens on this page with the same items, level and shards.
The calculator adds the stats items and shards give. Item passives, stacks and Locke's own abilities are not counted, so in-game numbers can be higher. The LoL item builder guide explains armor, penetration, ability haste and gold efficiency.
Where the Locke Build Data Comes From
Every minute we read the ranked Solo/Duo match history of a random Master, Grandmaster or Challenger player through the Riot Games API, taking turns between the 15 servers, and keep what each of the ten players ended the game with: final items, boots, runes, summoner spells, position and the result. Remakes and early surrenders are left out.
- Finished items are counted once per game; the three-item core is the first three finished items in the player's inventory.
- Pick rate is the share of Locke's games in that position with the choice; win rate is the share of those games won.
- Games are grouped by patch: a new patch starts a new count, and older patches are dropped after four weeks.
- Lobbies are those of Master+ players, so most of the other nine players are high Diamond or above.
Frequently Asked Questions
What is the most built Locke build?
In Master+ Mid games on patch 26.20, the most built Locke core is Rabadon's Deathcap, Lich Bane, and Stormsurge (7% of games), with Spellslinger's Shoes, the Electrocute keystone and Flash and Ignite.
What are Locke's base stats?
At level 1 Locke has 620 health, 58 attack damage, 32 armor, 32 magic resist, 0.688 attack speed, 125 attack range and 340 move speed.
How much health does Locke have at level 18?
2,473 health at level 18 without items, 109 more per level on average, rank 46 of 173 champions.
How much attack speed does Locke need to reach the cap?
About 314% bonus attack speed at level 18. Locke's attack speed ratio is 0.625 and the cap is 3.003 attacks per second.
Is this Locke build updated for the current patch?
Yes. The build tables count games of the current patch only, and the stats come from the game data of patch 26.20.
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LOLValue isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc. Builds come from a sample of ranked Solo/Duo games read through the Riot Games API; champion stats come from the game's data files and item data from Riot's Data Dragon.