Rumble Build and Stats

Master+ builds and stats per level, patch 26.20. What Master, Grandmaster and Challenger players build on Rumble this patch, Rumble's stats at every level, and a calculator to try any build before you play it.

The build tables come from ranked Solo/Duo games of Master+ players on the current patch. The calculator opens with Rumble: load the most built items into it with one click, then change any item, the level or the rune shards.

Updated October 2026 · By LOLValue Team

Most Built Rumble Items, Runes and Spells

We are still collecting Rumble games for patch 26.20. The build tables appear once 20 games of Rumble in one position have been read; until then, the stats below and the calculator work as usual.

These are counts, not advice: a choice that many players make is a safe starting point, and the win rate shows how those games ended. Items and runes that only fit some matchups show lower pick rates, so read them with the game in front of you.

Rumble Base Stats and Growth

Rumble starts with 640 health, 64 attack damage, 36 armor and 28 magic resist, and reaches 2,425 health and 118 attack damage at level 18 without items. Rumble's level 18 health ranks 70 of 173 champions, attack damage 60 and armor 34. Attack range is 125 (rank 129) and move speed 345 (rank 9).

Rumble base stats and growth on patch 26.20
StatLevel 1Level 18Per levelRank at level 18
Health6402,42510570 of 173
Attack damage641183.260 of 173
Armor361164.734 of 173
Magic resist28541.5592 of 173
Attack speed0.6440.8471.85%
Health regen per 5 s7.017.20.6
Attack range1251250129 of 173
Move speed34534509 of 173

Rumble Stats at Every Level (1 to 18)

Stats do not grow in a straight line: each level adds a little more than the one before, following Riot's formula base + growth × (level - 1) × (0.7025 + 0.0175 × (level - 1)). The table gives Rumble's stats at each level before items, runes and the kit.

Rumble stats at each level, without items
LevelHealthAttack damageArmorMagic resistAttack speedHealth regen per 5 s
16406436280.6447.0
27166639290.6537.4
37956943300.6627.9
48787147320.6718.4
59647451330.6818.9
61,0557755340.6919.4
71,1498059360.7029.9
81,2468263370.71310.5
91,3488668380.72411.0
101,4538972400.73611.6
111,5619277420.74912.3
121,6749682430.76112.9
131,7909987450.77413.6
141,90910393470.78814.3
152,03310698490.80215.0
162,160110104500.81615.7
172,291114110520.83116.4
182,425118116540.84717.2

Rumble Attack Speed and Effective Health

Rumble attacks 0.644 times per second at level 1 and 0.847 at level 18 without items, gaining 1.85% bonus attack speed per level. Bonus attack speed is multiplied by Rumble's attack speed ratio of 0.644, so Rumble needs about 335% bonus attack speed from items and runes at level 18 to reach the cap of 3.003 attacks per second.

With 2,425 health and 116 armor at level 18, Rumble takes 5,236 physical damage before dying (effective health), and 3,743 magic damage with 54 magic resist. Every item that adds health, armor or magic resist raises these numbers in the calculator above.

How to Use the Rumble Build Calculator

  1. Click "Load this build into the calculator" under a position's tables to start from the most built items, or fill the six slots yourself.
  2. Move the level slider to see Rumble at any level from 1 to 18.
  3. Choose one rune shard per row; adaptive force turns into attack damage or ability power from your items.
  4. Switch to Build B to compare two builds; the sheet shows both and the difference.
  5. Copy the link to share the build: it opens on this page with the same items, level and shards.

The calculator adds the stats items and shards give. Item passives, stacks and Rumble's own abilities are not counted, so in-game numbers can be higher. The LoL item builder guide explains armor, penetration, ability haste and gold efficiency.

Where the Rumble Build Data Comes From

Every minute we read the ranked Solo/Duo match history of a random Master, Grandmaster or Challenger player through the Riot Games API, taking turns between the 15 servers, and keep what each of the ten players ended the game with: final items, boots, runes, summoner spells, position and the result. Remakes and early surrenders are left out.

  • Finished items are counted once per game; the three-item core is the first three finished items in the player's inventory.
  • Pick rate is the share of Rumble's games in that position with the choice; win rate is the share of those games won.
  • Games are grouped by patch: a new patch starts a new count, and older patches are dropped after four weeks.
  • Lobbies are those of Master+ players, so most of the other nine players are high Diamond or above.

Frequently Asked Questions

What is the most built Rumble build?

Build data for Rumble on patch 26.20 is still being collected. Until the build tables appear, the calculator on this page shows Rumble's stats with any items you pick.

What are Rumble's base stats?

At level 1 Rumble has 640 health, 64 attack damage, 36 armor, 28 magic resist, 0.644 attack speed, 125 attack range and 345 move speed.

How much health does Rumble have at level 18?

2,425 health at level 18 without items, 105 more per level on average, rank 70 of 173 champions.

How much attack speed does Rumble need to reach the cap?

About 335% bonus attack speed at level 18. Rumble's attack speed ratio is 0.644 and the cap is 3.003 attacks per second.

Is this Rumble build updated for the current patch?

Yes. The build tables count games of the current patch only, and the stats come from the game data of patch 26.20.

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LOLValue isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc. Builds come from a sample of ranked Solo/Duo games read through the Riot Games API; champion stats come from the game's data files and item data from Riot's Data Dragon.