Star Citizen 4.10.2 Stanton Event Guide - How to Start, Mission Types and Reward Track

By LOLValue Team · October 11, 2026

Star Citizen 4.10.2 Stanton event.webp

Star Citizen Alpha 4.10.2 adds a brand-new in-system event to Stanton, and you can already play it on the PTU. Below, you will find how to start the event, every mission type confirmed so far, how the points and reward track work, and practical tips to finish faster. Whether you test it now or wait for the live release, you will know exactly what to expect.

Star Citizen 4.10.2 Event Status at a Glance

Cloud Imperium Games has kept most of the event's story under wraps. The official notes only confirm a new Stanton event with contracts, a tracker and rewards. Here is where things stand as of October 1, 2026.

| Detail | Current Status |

|---|---|

| Patch | Alpha 4.10.2 |

| Test stage | PTU Wave 3 (build 12811422, released September 29) |

| Location | Stanton system only |

| Official event name | Not announced yet |

| Datamined name | "Visiting IASI" (unconfirmed) |

| Where to find it | mobiGlas contract manager |

| Live release | No official date; mid to late October is the community estimate |

The "Visiting IASI" name comes from early test files, not from CIG. Treat it as a working title until the official announcement. Also, the Orison Relief Support event from 4.10.1 runs until October 7. So the new event will likely take over shortly after that wraps up.

How to Start the Stanton Event in Star Citizen 4.10.2

You do not need a quest giver or a special item. The event lives inside your mobiGlas. Before you start, keep some Star Citizen aUEC aside for repairs, refuels and ammo, since you will chain many contracts back to back.

  1. Spawn in Stanton. The contracts only appear in this system.
  2. Open your mobiGlas (F1) and go to the contract manager.
  3. Look for the event contracts. Past events placed them under the Priority section, so check there first.
  4. Open the dedicated event tab. It shows the progress tracking UI for your current points.
  5. Read the journal entry. It holds the event's lore and keeps your tracking in one place.

If the list looks empty, move to a major landing zone or station. Early builds had a bug where contracts did not show at some Stanton locations. CIG listed a potential fix for this in Wave 1.

Star Citizen 4.10.2 Event Mission Types

Most missions send you to new platforms around Stanton's moons. The PTU patch notes name several contract types directly, which gives us a reliable list.

| Mission Type | What You Do | Best Setup |

|------------------------|------------------------------------------------------------|------------------------------------|

| Eliminate Specific | Track down and destroy a named target | Fighter or medium combat ship |

| Patrol | Fly a route and clear every objective | Agile fighter |

| Support | Help friendly forces under attack | Combat ship with good shields |

| Courier | Move packages using dumbwaiters (freight lifts) at event platforms | Any ship plus time on foot |

| Scavenger Hunt | Find items and bring them to drop-off points | Fast ship and a tractor beam |

| Relay Race | Carry an item between locations quickly | Fast, light ship |

| Hauling (SCU requests) | Deliver set cargo amounts | Cargo ship |

The notes also mention event rental contracts, but CIG has not explained how they work yet. Expect FPS combat too. Wave 1 made heavy armored enemies tougher and gave them proper weapons, so pack real armor. Good armor, medpens and ammo add up quickly, and some players buy Star Citizen aUEC to gear up before the event reaches the live servers.

Testers have also reported a fun courier run that has you carry a Pico plush between locations. It is a small detail, but it shows CIG wants variety beyond plain combat and cargo loops.

How the Reward Track and Points Work

The official notes confirm a reward track but do not list the rewards yet. Still, the patch notes leave some useful clues:

  • Wave 1 split event points across mission types and rebalanced how missions unlock.
  • Wave 2 ran a balance pass on contracts and rewards.
  • Wave 3 also adjusted inventory space for "new event ship components," which strongly hints that ship parts sit on the track.

Early test data shared by players showed this structure. Keep in mind CIG has rebalanced points since then.

| Ladder | Points to Complete | Milestones |

|-----------------------|--------------------|---------------------------------|

| Global ladder | 30,000 | 9,000 / 21,000 / 27,000 / 30,000 |

| Each of 3 sub-ladders | 10,000 | 10%, 50% and 100% |

That early build had 32 missions at a flat 100 points each, with no point split between party members. Players quickly flagged that this meant around 100 missions per sub-ladder. The Wave 1 rebalance looks like a direct answer to that feedback, so final numbers should be friendlier.

Our take: splitting points across mission types matters more than the totals. It stops players from farming one easy contract on repeat. CIG also nerfed fast salvage contracts in Orison Relief Support during this same patch, so the direction is clear. Expect to play a mix of roles to finish.

Tips to Finish the Event Faster

  • Group up early. If points stay unsplit in the final build, a party earns far more per run.
  • Rotate mission types. Each type now feeds its own share of points, so variety beats grinding one contract.
  • Bring a multi-role ship. A ship with turrets and some cargo space, like the Cutlass Black, covers most contracts in one trip.
  • Carry FPS gear. Heavy armored enemies show up, and dying on foot costs more time than a ship trip.
  • Use the PTU to learn routes. PTU progress stays on the PTU, so treat it as practice for the live version.
  • Report bugs. The event is still changing every wave, and your feedback directly shapes the final balance.

Conclusion

The Star Citizen 4.10.2 Stanton event is a points-based event built around new moon platforms and a wide mix of contracts. You start it straight from the mobiGlas contract manager, then track progress in its own tab and journal entry. Combat, courier, hauling and scavenger missions all count, and recent patches push you to play more than one role. The reward list is still hidden, though event ship components look likely. Watch for the official name and live date in the coming weeks, and use the PTU now to get a head start.

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